Tuesday, January 25, 2011

Stuff

I suppose I should make an update, I mean, this thing is here for such reasons. Or so I've been told. Anyways, a sort of a lot, but nothing world-shakingly important has been going on in my life.
First of all, it's a new year, and with that comes taxes and the prospect of school. Ah yes, that thing I've been meaning to do. Well, I am determined to start it this year, so I suppose that's my resolution if anything.
Speaking of taxes, my income tax return has come in, and some major items have already been purchased with it. My tickets to A-KON and Emily's plane tickets to here.
I've also gotten back into WoW and WOW have things changed since I last logged in. In a very, very good way. Or maybe I've changed. At any rate I'm no longer finding myself driven insane from boredom or tediousness with the game. Well, except when it comes to walking somewhere, that part is still pretty bad, but not as much since paladins get their mount at level 20 now. Cataclysm has done it's job in changing things up, that's for sure.
I also wanted to talk about how I've changed as both a player and a DM when it comes to dungeons and dragons. Mostly in response to one of my friends who has recently DMed and has pretty much been thrown off the DM chair.
First as a player: I remember fondly my frist time playing D&D, rolling stats, picking my starting equipment, learning what everything meant. My previous rpg experience had pretty much been limited to Final Fantasy X and Diablo 2, so I pretty much had no idea how to roleplay. I played Blace like I would've played a video game character at first. Well, for the most part. I'll concede I had 'roleplayed' in the old aim chatrooms. Do you remember those? I mean, I know they're still around, but I mean the super old ones when AOL dial-up what the best around. Yeah. I went into those and 'rped' a half-dragon or somesuch. I wish I still had the logs. I'd probably get a good laugh at them. You probably would too... but I'm on a tangent. For the most part it worked, except that early Blace didn't have much of a personality. I pretty much just did whatever. I don't say Blace did, because if there's no... er... character to a... character, then it's essentially the controller just living through the... er... character. Shut up. Anyways, slowly, over the course of side campaigns and various other things, I began to understand that my creations should have their own personalities, quirks, backstories. Blace ended up being a horrendous monster. A terrible blight on his world, and I felt it was rightly so, it followed his slow turn towards evil (read: getting a personality). But, I don't think he's really my favorite. I think I'm going to just officially announce it here: Thallis is my favorite character I have ever played. And it comes to this, I think. I roleplayed a backstory for him with the DM. And from this, Thallis had a... character... goal. And a defined personality. The campaign took some twists and turns and he went from a careless bastard to caring to both what happened to the world, the furthering of magic, and to the people both around him and abroad. When Thallis finally died post campaign and was lifted to god of arcane magic, I wasn't just satisfied with the conclusion, I was proud. Of myself, of the character's development, of Kevin for the great campaign. I've yet to really have a character match up to Thallis in this way. But now I try.
I'm not actually going to get into the DM aspect just yet, or what the friend did that was so wrong. My group knows and understands what it is, and I think I'll keep it a private matter. No need for the whole internet to know.
I promise I'll try to keep a more effective update schedule.

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